When is Nurnberg coming out?
- Pre-Alpha: December 2026
- Early Access: Q2 2027
- Full Release: Q1 2028
- DLC Content: Through 2030
Will it be on Steam?
Yes. Nurnberg will be available on Steam. Early Access buyers through our website will receive Steam keys when available.
Will there be multiplayer?
No. Nurnberg is a single-player game. The depth of the simulation, the narrative systems, and the procedural history all depend on the world revolving around your party. Multiplayer would compromise that.
What are the system requirements?
- OS: Windows 10/11 (Mac and Linux at full release)
- Memory: 4GB RAM recommended
- Graphics: 1280×768 minimum resolution
- Storage: 500MB
Can I mod the game?
Yes. Nurnberg is built to be moddable:
- Add new quests via JSON bundles without touching core code
- Inject new towns, buildings, and NPCs
- Use the full trigger system for custom events (location, interaction, time, random chance)
- Write new dialogue and narrative content
- Package complete storylines as standalone mods
What makes Nurnberg different from Darklands?
Everything that made Darklands legendary is preserved: life-path creation, use-based skill progression, historical authenticity, aging, permadeath, and penetration-based combat. What needed modernising has been modernised:
- Combat is turn-based hex tactics, not real-time with pause
- No magic. Complete historical commitment. Saints, not miracles. Alchemy, not spells
- Generational lineage traces your family back through ancestors, deeds, and inherited reputation
- Playable childhood and youth (ages 6 to 21) teaches you the game while shaping your character
- Legal consequences for violence, social combat, estate-based power, and a three-layer authority system
- The Immersive Content Engine generates conspiracies and investigations from world state, not from a random event table
- A living economy with autonomous town councils, guild regulations, dynamic supply chains, and boom-bust cycles
Can I use my key on multiple PCs?
Yes. Your purchase is yours. One key, use it wherever you like.
Is permadeath mandatory?
No. Permadeath is toggleable. Play with permanent character death for maximum tension, or turn it off for a less punishing experience. The game is designed to be brutal either way.
How does the childhood system work?
You begin at age 6 in one of four social estates. Each year from age 6 to 21, you make choices that shape who your character becomes: skills, temperament, relationships, and reputation. The system doubles as an organic tutorial, teaching you the game's mechanics through the experience of growing up in the Holy Roman Empire.
How big is the map?
2,400 by 1,600 hexes. That is 960,000 tiles, roughly 549 times larger than a Civilization VI "Huge" map. The terrain is generated from satellite elevation data, so every mountain, river, and forest is geographically authentic. Towns sit at their real coordinates.
How does the economic simulation work?
Every town produces goods based on its local resources. Prices fluctuate based on:
- Regional production — mines produce ore, farms produce grain
- Seasonal availability — grain is cheap after harvest, expensive before
- Supply chain disruption — a bandit raid on a trade road creates shortages downstream
- Town council decisions — export bans, tariffs, subsidies
- Guild regulations — production limits, price floors
- Historical events — plague, war, harvest failure
You exploit price differentials, manage supply chains, and navigate a brutal economic landscape shaped by the severe silver shortage gripping the Empire. The banking system allows loans with interest. Debt is real, and the economy does not forgive.